Battle Stations, you sweaty teenage guys! ^^Each arcade represents a battlefield...each machine racks up and records the number of times the Federation or the Zeon have won, through the cards, that is. The arcade then becomes 'territory' of the prevailing side. Geeky, yet infinitely awesome for some reason.
The two PVC figures from err, Unifive, here are supposedly secret characters in this game. Hmm, I'm still not sure how you get hot babes through cards, but feel free to find out more. Reiko Holinger and Catharine Blitzen are both 1/6 scale and actualy look half-decent. I don't know, but Unifive aren't particularly prevalent in the figure-making market are they? I know they've done some Dragonball figures, but that's about it.
Reiko on the left, Catharine on the right.
Honey, I Shrunk The Toy.They're going to be big, so you kinda hope they'd be slightly more detailed. Hell, I've never played the game, so if this is how they look, then so be it. Not bad, may interest Gundam fanatics out there. On sale this August.
Name: Reiko 1/6 scale PVC / Catharine 1/6 scale PVC
Manufacturer: Unifive
Release Date: August 2006 (Both)
Price: 6615 Yen (Price of one)
>>> Toyzlog
Tags: PVC Figures, Figurines, Toys, Anime, Anime Toys, Japanese Toys, Unifive, Gundam 0079, Reiko Holinger, Catharine Blitzen, Tenjou
3 comments:
To get those characters, you need to make admiral in the game, or so says the offical website.
I play the game on Okinawa, and love the heck out of it. This has been one of the few English websites that mentions the game at all.
He's correct in a way, you must become the top ranked at that arcade and receive the Admiral rank, it will tak a while to reach that ranking. The statuets look very much like the secret assistants. As a current player of this game I will give a breif discription, you get cards that have apoint value, and equipable type. The mechanic chards (the mobile suits, tanks, and jets) say if they can equip extra armnaments. There are custom cards that say what customization you can give to equipment, and only one custom card is currently used. The weapons are in addition to any firepower that the mechanic already has. You can also equip a sheild inplace of a weapon. The piolot also requires points. The also can level up, you can reduse the cost of the points by gaining levels and special modifiers, and at certain ranks get more of a point value you may use. You usually equip 1 mechanic, 1 piolot, 2 weapons (if usable, mostly for mobile suits) and 1 custom.
To control the game, you put your cards in the sleaves you can buy, or that are provided when you buy a beginner pack (1000¥ for begginner packs, those incluse starting cards, 2 sleve play sets, some individual card protectors, 1 IC card required to play, and that saves you game on {you can take your saved games to any arcade that has this game} and an instruction booklet) Additional IC cards and sleves are availible. You must choose either Federation or Zeon when purchasing starter packs or IC cards.
The table has a play feild with card reading sensors, an action button, and 3 setup buttons on the right side, the 3 setup buttons choose your combat settings, either offensive, defensive, or mobility.
Offensive - you attack with full range, but you can not defend, you stand a chance of dodging with a good pilot or goot pilot levels. You can also return fire if you lock on to him aswell.
Defensive - You can still attack, but limited ranges, your sheild will take most of the damage, if you don't have one, you can sacrifise a weapon to block, you can get re equiped with that weapon while repairing.
Mobility - you can not shoot or block, but you can move a little faster, and you can attack close range with beam sabers.
The attacks are only done if you lock on and press the action button. DO NOT PRESS ACTION UNLESS YOU LOCK ON OR CAN RETURN FIRE IT WILL TELL YOU IF YOU CAN RETURN FIRE. If you press action and are not locked on you restart the lock on time, and you give your opponent the advantage.
your mechanics will display the range and attack area, it is a little view area infront of your mechanic on the screen, you can turn the card on the table to have the mechanic face other directions. You can lock onto something in the view attack area. The computer will lock onto what is in the range, and when locked you can attack by pressing action. If you have more than 1 weapon you can attack with them all if you can lock on with all of them, if you have 2 mechanics able to lock on to 1 target, they will try to do that, the target lock with state X2 for 2 weapons locked on X3 for 3 and so on.
The left side of the table has a track ball and decision button. The track ball moves you the command ship. You can fire your guns, or if your mechanics are dammaged you can move them into your equip repair range, while repairing there is no attack ability for your command ship, or for the mechanics being repaird and reloaded. You can also gain back lost weapons, but it all takes time. If you have any other questions about the game, or want to know more about the controls, you can google Ledger's webpage or look for us on the web, you can also google for sites about it.
Later
Whooaa...that is one heck of an explanation!
Thanks alot dude. Appreciate the info, 'coz googling the game actually didn't get me very far. No better explanation than from someone who's played it I guess. =)
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